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raylib weekly
#3 - FEBRUARY 9, 2023
Good morning,

Galaxy Unkown - Dev Update #5

Check out the collision system update for the space adventure game Galaxy Unkown.

Tic-Tac-Toe

Following along as Andrew Hamel codes Tic-Tac-Toe with raylib in C.

Tic-Tac-Toe

Emulate your dreams with this C++ library built on raylib.

Alphaletter Showcase

A Tapple inspired game where you try to guess the word.

Custom raylib GUI

Crafting_in_C creates a custom GUI with raylib.

Tutorial: Make a 2D game with Go Pt 3

Third part of a series making an animal crossing style game with raylib and go.

Particle life sim

A custom particle life simulation made with raylib.

Hybrid raymarching

Checkout this custom hybrid raymarching demo.

A little wand, a little spell, and a little recoil

Follow @simulatd on Twitter to view his progress on his 2d procedurally-generated adventure rpg.

rTexPacker

A simple and easy-to-use textures packer and font atlas generator.

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Submit your own projects on there as well.
Since this is one of the first issues of raylib weekly feel free to contact me on Twitter @jarreed0 if there are any problems with the email and it's formatting.

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