Check out the collision system update for the space adventure game Galaxy Unkown.
Following along as Andrew Hamel codes Tic-Tac-Toe with raylib in C.
Emulate your dreams with this C++ library built on raylib.
A Tapple inspired game where you try to guess the word.
Custom raylib GUI
Crafting_in_C creates a custom GUI with raylib.
Tutorial: Make a 2D game with Go Pt 3
Third part of a series making an animal crossing style game with raylib and go.
Particle life sim
A custom particle life simulation made with raylib.
Checkout this custom hybrid raymarching demo.
A little wand, a little spell, and a little recoil
Follow @simulatd on Twitter to view his progress on his 2d procedurally-generated adventure rpg.
A simple and easy-to-use textures packer and font atlas generator.
Find this article and more on the raylib weekly website.
Submit your own projects on there as well.
Since this is one of the first issues of raylib weekly feel free to contact me on Twitter @jarreed0 if there are any problems with the email and it's formatting.